|
Civil Support Team Trainer (CSTT) |
|
Simulations |
|
Use commercial PC game technologies to allow Civil Support Teams (CSTs) to work
together in a common simulated environment, while ensuring the simulation subsystem
was compatible with SCORM. |
|
|
|
Online Mentors for Cultural Familiarization and Language Training |
|
Avatars |
|
Provide a proof-of-concept in using web-based, 3D avatars and a context-based, branching
scenario to deliver basic cultural familiarization training, as well as Arabic language
skills training and training on the Iraqi dialect. |
|
|
|
CBRNE First Responder Awareness Training |
|
Content Development |
|
Develop web-based instruction which provides awareness training to first responders
in an attempt to improve their understanding of the concept of operations, as well
as to increase the effectiveness of their decision making when confronted with a
chemical, biological, radiological, nuclear, or high yield explosive (CBRNE) situation. |
|
|
|
Joint Battle Damage Assessment (JBDA) ADL Course |
|
Content Development |
|
Develop a multi-media, web-based JBDA course, geared toward individuals who augment
JBDA, as required by OSD and the joint staff. |
|
|
|
Training Modules for Optimal FBCB2 Operation |
|
Content Development |
|
Develop highly interactive, web-based training for digital operator skills in preparation
for using the Force XXI Battle Command for Brigade and Below (FBCB2) system in a
tactical environment. |
|
|
|
Resolution and Repository Services for Reuse of Auxiliary Resources from Digital
Libraries |
|
Repositories |
|
Develop web services to manage access to and version control of auxiliary resources.
These services can help in handling the problems of accessibility, durability, and
reusability with regard to auxiliary resources. |
|
|
|
ADL Solutions for Helicopter Shipboard Operations Training |
|
Content Development |
|
Develop self-paced, interactive, multi-media instruction covering every aspect of
the Landing Signal Enlisted (LSE) Personnel Qualification Standard (PQS) program
(as per NAVEDTRA 43436-B). |
|
|
|
Instruction for Marine Corps Deployable Virtual Training Environment (DVTE) Simulation |
|
Content Development |
|
Demonstrate the capability to provide assessment and feedback of a student's procedural
skills based on automated monitoring of the student's interactions with the training
simulation, for a prescribed set of specific tasks (in particular, Forward Observers
making calls for fire). It will leverage initial work conducted by the Defense Modeling
and Simulation office (DMSO) by automating the evaluation of the student's execution
of these specific limited scope procedures. Specifically, the effort will provide
an architecture using an HLA-compliant simulation that is being used to stimulate
a SCORM-conformant LMS in near real-time. |
|
|
|
Ensuring and Measuring Reusability of Content: Guidelines and Taxonomies for Successful
Development Using ADL/SCORM |
|
Metadata |
|
Conduct a scientific study that will determine whether standardized, domain-specific
taxonomies for metadata can facilitate the process of efficiently and effectively
meta-tagging content and resources across domains. Develop, test, and deliver an
automated metadata tagging prototype tool. |